The game has functional and decorative buildings.
A list of the functional buildings (facilities) is provided below.
NAME |
LEVEL |
FEATURE |
---|---|---|
Stash House |
1 |
A storehouse for finished products. From the stash house, a truck is loaded for sale. The pre-packaged alcohol gets into it. Beverages from the brewery and winery packaged in barrels, the rest of alcohol - in boxes. |
Storage |
1 |
Raw materials storage (seeds, spices, barrels). Standard capacity is 35 cells. At each level it is possible to increase the capacity per 1 cell. |
Field Vineyard |
1 2 |
Crop production.
|
Brewery |
1 |
Beer, kvass and mead production. |
Winery |
2 |
Wine and vermouth production. |
Sawmill |
1 |
Boxes and barrels production. |
---|---|---|
Well |
1 |
Water storage and collection. Standard capacity is 100 liters. |
Cauldron | 1
26 |
Yeast production. |
Sugar Machine |
1 |
Sugar production. |
Safe |
1 |
Money safe. Saves 40% of the player's cash amount after attack. The interest rate varies as you progress through the game. |
Sand Quarry |
3 |
Sand mining. |
Cellar |
3 |
A building with distiller and barrels for alcohol aging. |
Distiller |
3 |
Alcohol production by mixing ingredients. Located in the cellar. |
Aging Barrels |
5 |
Uses for the aging of alcohol beverages. Located in the cellar. |
Filling Machine |
3 |
Packing of alcohol beverages from barrels to bottles. |
Bottle Furnance |
3 |
Bottles production. |
Barracks |
9 |
Mercenaries house. This building allows you to hire a guard. |
Clan Table |
8 |
Gives you the ability to join or create a clan and to manage it. |
Beehive |
7 |
Honey Maker. |
Cigar Table |
16 |
Cigar Roller. |
INTERFACE BUILDINGS |
---|
A map with cities, orders and shipping process. Available from the 2nd level |
Farm Entrance |
The Phone chat |
Mail: news, information about missions and the history of farm defense |